About

Born in 97'. My main focus and goal is to combine cognition sciences with techniques and narrative storytelling in motion design.

Over the last years I worked on projects for brands like Huawei, Puma, Acer, Opera Browser and many others.

Currently doing Houdini magic from design perspective at Ars Thanea, as a staff member.

[PL] Pojawiłem się również jako gość w podcaście Piotrka “Motion Kiosk” opowiadając co nieco o 3D, pasji, nauce i zmianach jakie zachodzą w branży, z perspektywy kilku lat doświadczenia.

In 3d pipeline I specialize in:

• MoGraph/product animations, key visuals
• simulations both C4D and Houdini (X-Particles, Embergen, TurbulenceFD, Vellum, POP)
• look development, styleframes, shading, lighting and rendering (Redshift, Octane, Arnold) with management in AWS Deadline
• additional texturing in Substance Painter and Cloth sims in Marvelous Designer
• compositing mainly in Blackmagic Fusion and After Effects

e-mail: droik.contact@gmail.com